back to tier list

Opardin Clanfather

banner

Champion Rating: 44.7

Affinity: Magic

Faction: Barbarians

Rarity: Legendary

Role: Offense

stat-icon

136

stat-icon

110

stat-icon

15

stat-icon

50

stat-icon

79

stat-icon

102

stat-icon

50

stat-icon

0

Key areas

Arena: 8

Faction Wars: 67

Doom tower: 50

Demon Lord: 50

Hydra: 25

Dungeons

Spider's Den: 8

Dragon's Lair: 25

Fire Knight's Castle: 33

Ice Golem's Peak: 42

Iron Twins: 25

Other

Scarcity: 67

Progression: 58

End Game: 50

Paired Hammers

Paired Hammers   ( Multiplier : 0.14*HP )Attacks 1 enemy 2 times. Each hit has a 50% chance of decreasing the target’s Turn Meter by 5% and a 50% chance of filling this Champion’s Turn Meter by 5%.
Level 2: Damage + 10%.
Level 3: Damage + 10%.
Level 4: Buff/Debuff Chance + 5%.
Level 5: Buff/Debuff Chance + 10%.

Rally the Tribe

Rally the Tribe   ( Multiplier : 0.27*HP )Attacks all enemies. Heals all allies by 10% of this Champion’s MAX HP. Heals all allies under [Continuous Heal] buffs by 15% instead.
Level 2: Damage + 5%.
Level 3: Damage + 5%.
Level 4: Healing + 10%.
Level 5: Cooldown - 1.

Clan Mentor

Clan Mentor   Removes all [Block Buffs] and [Heal Reduction] debuffs from all allies, then places two 15% [Continuous Heal] buffs on all allies for 2 turns. Also has a 75% chance of removing 1 random debuff from all allies.
Level 2: Buff/Debuff Chance + 10%.
Level 3: Buff/Debuff Chance + 15%.
Level 4: Cooldown - 1.

Paternal [P]

Paternal [P]   Each time a [Continuous Heal] buff heals an ally, fills that ally’s Turn Meter by 5%. If there are multiple Champions in the team with this Skill, only one will activate.